Publications
Papers
- Smith K., Shen Y., Dean A. “Incorporating Diegetic Elements to Increase Engagement in Games for Engineering Education.” 2018 ASEE Annual Conference & Exposition. Salt Lake City, UT, June 24-27, 2018. (accepted)
- Smith, K., Shen, Y., Dean, A. “Challenges in the Design and Development of Mathematics Games.” Proceedings of the Thirtieth Annual International Conference on Technology in Collegiate Mathematics. Washington, DC, March 15-18, 2018. (accepted)
- Smith, K., Shull, J., Shen, Y., Dean, A., and Michaeli, J. “Overcoming Challenges in Educational STEM Game Design and Development.” Proceedings of the 2017 Winter Simulation Conference. Las Vegas, NV 2017.
- Smith, K., Shull, J., Shen, Y., Dean, A., Heaney, P. “A Framework for Designing Smarter Serious Games.” In Smart Universities. Uskov, V., Bakken, J., Howlett, R., Jain, L. (Eds.) Springer International Publishing (2018): 263-294. doi: 10.1007/978-3-319-59454-5_9.
- Smith K., Shull J., Shen Y., Dean A., Heaney P., Michaeli, J. “Overview of Game and Content Design for a Mobile Game that will Prepare Students in Calculus and Physics Prerequisites to the Engineering Curriculum.” ASEE Annual Conference & Exposition, Columbus, OH, June 25-28, 2017.
- Smith, K., Shull, J., Shen, Y., Dean, A., and Michaeli, J. “CAPTIVATE: Employing Classic Game Mechanics in a Serious STEM Game.” Proceedings of the 2017 MSVE Student Capstone Conference. Suffolk, VA 2017.
- Heaney, P., Smith, K., Shull, J., Eller, B., Dean, A., Shen, Y., Michaeli, J. “Stern2STEM: Implementation of a Feed Forward Model for Educational Game Development.” Proceedings of ASNE Day 2017 Technology, Systems, & Ships. February 14-16, 2017.
- Smith K., Shull, J., Dean, A., Shen, Y., and Michaeli, J. “SiGMA: A software framework for integrating advanced mathematical capabilities in serious game development.” Advances in Engineering Software 100 (2016): 319-325.
- Jovanovic, V., Dean, A., Considine, C., Arcaute, K., Katsiloudis, P., Tomovic, M., Stout, T., Schwalm, C., Micheali, J., and Y. Shen. “Pilot Programs for Veterans Transition to Engineering Fields.” ASEE Annual Conference, New Orleans, LA 2016.
- Dean, A., Schwalm, C., Heaney, P., Vahala, L., Shen, Y., Michaeli, J. “A Pilot Program for the Recruitment and Education of Navy Veterans Based on System-level Technical Expertise and Leadership Maturation Developed during Service.” ASEE Annual Conference, New Orleans, LA 2016.
- Schwalm, C., Heaney, P., Dean, A. “Stern2STEM: Integration of a Feedforward Control Mechanism for Educational Game Development.” MSVE SCC, Suffolk, VA 2016.
- Smith, K., Shull, J., Dean, A., Shen, Y., Michaeli, J. “MAVEN: A Serious Mathematics Game for Veteran Education.” MSVE SCC, Suffolk, VA 2016.
- Smith, K., Shen, Y., Shull, J., Dean, A., Michaeli, J. “A Toolkit for Presenting Advanced Mathematics in Serious Games.” IEEE SouthEastCon, Norfolk, VA 2016.
Posters
- Shull J. and Smith K. A Toolkit for Presenting Advanced Mathematics in Serious Gaming (presented at ASNE Day 2016)
- Schwalm C. and Heaney P. Increasing Student Veteran Achievement in STEM Degrees (presented at ASNE Day 2016)